Le bruit des autres is an experience that places a group of spectators in the position of actors, through the use of an audiovisual device. Once the experience begins, you are invited to enter the fictitious compartment of a bus or train and sit down. During the 12-minute demonstration, guided by the narrator’s voice, you will be asked to play yourself or another passenger. The narrator suggests that you move and interact with others. She offers you the opportunity to experience a brief and secret encounter with a stranger. The story is inspired by “À une passante (1855)” by Charles Baudelaire.
/Lison Christe
Inspired by the comics of François Schuiten and Benoît Peeters, “Draw me a garden” is an infinite game. It turns on itself like a hamster wheel. The player, driven by the music of Philip Glass, moves from platform to platform in a city initially deserted. Everywhere he looks, vegetation appears, transforming the city into a flourishing jungle.
Exhibited for Design Days Geneva 2021 in Pavillon Sicli.
Guided by Marie Dommenget and Sabrina Calvo as speakers for this workshop, we decided to transform ourselves into scientists and to dive into Lake Geneva. Assuming that the bottom of the lake had never been explored before, we set up an expedition similar to Wes Anderson’s “La Vie aquatique” to discover its splendors. From the submarine to the data collected and the bestiary observed, everything was carefully elaborated to bring to the surface a series of previously unpublished images.
/Lison Christe/Maÿlis d’Haultfoeuille
In the context of a work on the Arve River which flows through Geneva, we collected a large number of visual datas around the Leman Express bridge which crosses the river at Carouge. Alfa Wave is an illustration of this collected datas. This installation looks like a campfire around which one gathers to observe for a long time the movement of the hypnotic water. But as near the bridge, the train breaks the dream at a fixed time.
The Lake is game about consent and emancipation from childhood’s fears. This game displays delicate situations and talks about our relationships with others. The Lake takes the form of a visual novel game with choices to be made according to the situation. This project is commissioned by UNAIDS as part of the campaign against AIDS in Kenya. This game is aimed at a female audience from 13 to 25 years old in order to raise awareness.
The story takes place in Nairobi, Kenya, in Riruta settlement. The main character is Muthoni, a young adolescent (16 years). She is bored in her life, which is perfectly organised and timed by others.She dreams about independence and surprises but she’s also afraid of the outside world. One day, a puddle appears down her street. She can see it from the window of her room. The puddle soon turns into a lake, so big that it becomes the center of the neighbourhood. Every houses or shops stand on its banks. She sets up down the lake. Everyday, she follows the riverside and explore the city, with the lake as her guide. This is how she starts her adult’s life.
Project carried out within the framework of the competition for the new street furniture and lighting of the Pace Pestalozzi in Yverdon. The Pestalozzi square is characterized by the presence of very mineral elements such as the Hauterive stone of which its buildings are composed or the paving stones on which passers-by walk.
This proposal is therefore mainly based on the natural elegance of concrete. Shotcrete masts are discreetly part of this mineral universe. Simply blackened by surface oxidation, the connecting parts between the mat and the luminaires take on the same colour as the modules. The delicacy of the concrete, both visual and tactile, brings a certain softness to the luminaire. Moreover, concrete is a recognized and specific know-how in Switzerland. The bench has been designed from a section of a pillar also made of concrete. The prefabricated and raw elements thus drown in the decor of another time to add all the desired comfort to the visitor. /Lison Christe
Unique piece specially made for the exhibition « Esquimaux » at the Galerie Palais in Neuchâtel. The stick of ice evokes more than anything else, the holidays. Mine is that of the south, of the Mediterranean, its ruins and warm sand. But also that summer that we have to spend at home to observe the bottom of the aquarium and its innumerable miniature pastiches such as my ice-cream stick « Colonette ». /Lison Christe
Ring my bell is an offbeat collection of interactive bells developed by 1st year students in the Bachelor’s degree in Industrial Design, under the joint direction of Mathieu Rivier and Stéphane Halmaï-Voisard and in collaboration with EPFL+ECAL Lab, Lison Christe and Mathieu Lang.
Sound and object design are two notions that industrial designers rarely have the opportunity to combine. Nevertheless, most everyday objects potentially produce sounds. Just pull up a chair, open or close a drawer or even flip a switch and you will create sound. What do all these actions have in common? Movement, friction and interaction which draw on the basic laws of physics to create tones. With this in mind, the students have offered a fresh and original take on an everyday object, one that is unremarkable yet never silent—the doorbell. /ECAL /Lison Christe /Mathieu Rivier /Stéphane Halmaï-Voisard /Mathieu Lang /Cédric Duchêne /EPFL+ECAL Lab
Film: http://www.ecal-ringmybell.ch/
Pictures: /ECAl /Calypso Mahieu
Graphism: /ECAL /Bilal Sebei
Whether we like it or not, we often communicate with colleagues or friends by text message, social media or mail. It’s increasingly rare to have face-to-face conversations. What’s more,objects now have so many functions that they communicate less and less with those around us. A newspaper or book may signify a specific interest or position of the person reading it, for example. It’s become quite hard for an onlooker to interpret the intentions of someone using a multifunctional device. For exemple: If you’re writing a letter, others can see exactly what you’re doing. If you’re writing a mail on your smartphone, they don’t know whether you’re composing a message or chatting to a friend on social media.
A 3D system translates the user’s state of mind into a colour. The system’s various axes range from active red to passive cyan, from accessible blue to unavailable yellow, and from stable green to creative purple. Different apps might trigger different states – mail could automatically trigger a yellow or inaccessible state – and different behaviours: fast app switching would move the user’s state on the cyan-red axis, time spent in an app would move the state into a green-purple dimension, and the type of app would change the state along the blueyellow axis. /OOOF
Where there are cameras, there are people is a interactive installation, autonomously interacting, photographing and collecting the portraits of the visitors. In three sections of the dispositive, the work traces the topics of dematerialisation, transmission and materialisation of images. While the interaction between the visitor and the three robots (abstractly resembling three paradise birds on roosts) first is playful, the true nature of the interaction gets revealed to the visitors along the installation. The three collectors are each connected to a series of networking cables, flowing in loose waves to the final point. In the section of materialisation, the visitor is confronted with a thermal printer continuously printing the collected portraits of the visitors, revealing the true character of the installation. The work thematizes the hyperobject of the connected camera being the materialisation of the vast system of cameras, manual and automatic postprocessing algorithms and machine vision enabled cameras. /OOOF
Helio is a ceiling light for office spaces, conference rooms, open spaces and other workspaces. Designed for the startup Insolight, this lamp makes the light move according to the user’s wishes, as if it is guided by an invisible hand. As the light is directed trough shifting the light sources behind the array of lenses, the lamp has no moving parts visible from the outside. The direction of the light is controlled via bluetooth with an app and can both move according to an automatic mode mimicking the trajectory of the sun throughout a working day as well as according to a manual mode allowing the user to direct the light projected to a specific area. /Lison Christe/Insolight
Film: https://vimeo.com/225992279
Screen is a scenography for the play «L’abattage rituel de Gorge Mastromas» at the Vidy theater in Lausanne for the acting school «les Tintureries». The screens are associated with the economic and urban atmosphere to recrate the oppressing feeling that Gorge Mastromas creates in his life. The screens are made of perforated paper attached to a frame. By placing stage lights behind it create an effect similar to that of a pixel. Stacked on top of one another they appear as a wall of television. Covered in black shiny vynil the stage reflects the light of the screens. The actors and objects placed between the light and the screen transform the set. The physical interaction between the set and the actors allows the scenography to take a more important role in the play. /ECAL/Lison Christe/Anna-Sophie Studer
Inspired by steel extrusion profiles, Pilup cup is made of three ceramic extrusion. This lowcost technic allows to create affordable handmade cups. Extrusion allows to obtain complex shape such as here with a double wall. This is used to keep the coffee warm while preventing from burning our hands. Work done at « Potsfink » in Ependes. /ECAL/Lison Christe
« Laisse tomber la chaise » That’s what the workshop with Pierre Charpin was called. Rethink the chair, archetype of industrial design, from another angle. The track I have chosen is that of the free newspaper, full of all kinds of advertising that is used in all situations to avoid getting dirty. Rather than a full page advertisement, why not offer a mythical seat? /ECAL/Lison Christe
Photos: ECAL/Axel Crettenand
It is a modular 15 to 35 liter bag, ultra light (800 gr) and can easily be switched between a messenger bag and backpack. Sewed reflective bands with easy access pockets on the sides, it is re-enforced with Dyneema fibers granting it a high resistance to abrasion. /ECAL/Lison Christe