Point and Shoot is an exhibition realized for Bachelors industrial design and media & interaction design students from ECAL presented in the Mudac exhibition « Ligne de mire » in Lausanne. Students created two concepts during workshop with Map Project Office from London. The first project captures pictures when subjects are striking one of these poses : angry, sad or happy. The second is a talking camera. Instead of creating an image she will dictate it. ECAL/Lison Christe / Students: Pierre Alain-Longval, Iskander Guetta, Manfred-Gordon Baud, Hanieh Rashid, Amélie Demay, Pierry Jaquillard.
Photos: ECAL/Calypso Mahieu
Where there are cameras, there are people is a interactive installation, autonomously interacting, photographing and collecting the portraits of the visitors. In three sections of the dispositive, the work traces the topics of dematerialisation, transmission and materialisation of images. While the interaction between the visitor and the three robots (abstractly resembling three paradise birds on roosts) first is playful, the true nature of the interaction gets revealed to the visitors along the installation. The three collectors are each connected to a series of networking cables, flowing in loose waves to the final point. In the section of materialisation, the visitor is confronted with a thermal printer continuously printing the collected portraits of the visitors, revealing the true character of the installation. The work thematizes the hyperobject of the connected camera being the materialisation of the vast system of cameras, manual and automatic postprocessing algorithms and machine vision enabled cameras. /OOOF
Interactive exhibition in the Cabanon space in Lausanne.
Screen is a scenography for the play «L’abattage rituel de Gorge Mastromas» at the Vidy theater in Lausanne for the acting school «les Tintureries». The screens are associated with the economic and urban atmosphere to recrate the oppressing feeling that Gorge Mastromas creates in his life. The screens are made of perforated paper attached to a frame. By placing stage lights behind it create an effect similar to that of a pixel. Stacked on top of one another they appear as a wall of television. Covered in black shiny vynil the stage reflects the light of the screens. The actors and objects placed between the light and the screen transform the set. The physical interaction between the set and the actors allows the scenography to take a more important role in the play.
ECAL/Lison Christe/Anna-Sophie Studer
Opening of our studio with Florian Amoser and Pietro Alberti